<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>mvdb's CGPortoflio Gallery</title>
<link>http://mvdb.cgsociety.org/gallery/</link>
<description>mvdb's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>sculpting a head</title>
	<link>http://mvdb.cgsociety.org/gallery/542953</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1190547385_small.jpg"><br><br>Just some more sculpting from scratch without ref. ZBrush is a great tool to design characters from scratch, as you can create a character, make some screengrabs and then model it with the sculpted ref set in the background (images/jpgs),so you can better/refine the topology, export it into ZBrush again and make the model again.]]>
	</description>
	<pubDate>Sun, 23 Sep 2007 11:36:38 +0000</pubDate>
	</item>
	<item>
	<title>sculpting a head in ZBrush 3.0.</title>
	<link>http://mvdb.cgsociety.org/gallery/542679</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1190455131_small.jpg"><br><br>sculpting a head in ZBrush 3.0<br />
<br />
Just playing around with the software, learning the interface and better my workflow..]]>
	</description>
	<pubDate>Sat, 22 Sep 2007 09:59:13 +0000</pubDate>
	</item>
	<item>
	<title>sculpting a woman's head</title>
	<link>http://mvdb.cgsociety.org/gallery/543435</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1190660830_small.jpg"><br><br>sculpting a woman's head. Practice, practice, practice.. Trying to keep the workflow going every day.		]]>
	</description>
	<pubDate>Mon, 24 Sep 2007 19:07:15 +0000</pubDate>
	</item>
	<item>
	<title>Mis 'Air'</title>
	<link>http://mvdb.cgsociety.org/gallery/514992</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1183644709_small.jpg"><br><br>I called this image : 'Mis Air'. She has this title because she's an arrogant old widow, who inherited the life savings from her deceased husband. Created this image in a tutorial I made for the 'Advanced Photoshop' magazine. Issue 33 is where this tutorial is gonna be in, if anyone's interested.]]>
	</description>
	<pubDate>Thu, 05 Jul 2007 14:11:53 +0000</pubDate>
	</item>
	<item>
	<title>Monkey character</title>
	<link>http://mvdb.cgsociety.org/gallery/514985</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1183643801_small.jpg"><br><br>Made this char for a stylized animal challenge.<br />
<br />
I wanted to have a char with movement, so I dropped in some ropes and made him swing. Modeled in Lightwave 9, textured in ZBrush and rendered in Maya.]]>
	</description>
	<pubDate>Thu, 05 Jul 2007 13:56:44 +0000</pubDate>
	</item>
	<item>
	<title>'WWII' VET character</title>
	<link>http://mvdb.cgsociety.org/gallery/505169</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1181351608_small.jpg"><br><br>Hi all,<br />
<br />
here's my latest character, a 'WWII' veteran.<br />
<br />
He's honered with a purple heart, but he's lost his sight. Something you see often with veteran's. There's always a flipside to the coin.. <br />
]]>
	</description>
	<pubDate>Sat, 09 Jun 2007 01:13:31 +0000</pubDate>
	</item>
	<item>
	<title>Creature Design</title>
	<link>http://mvdb.cgsociety.org/gallery/489273</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1177436286_small.jpg"><br><br>Hi, the great thing about designing ceatures, is that it's endless. Everything is possible and nothing's wierd, it's a creature, right? This was a C.O.W. (create a creature )-subject at the CA called: &quot;Under Your Bed&quot;. Description: This fellah lies on his tummy (head down) and tries to get birds or other egglaying species (victims) nesting on his back. When the Mother(bird) goes out to hunt for food, this little critter silently walks away with the meal on his back. I's time consuming to lie there and wait for the food, but it's worth the stretch because he always has fresh layed eggs in the morning..<br />
<br />
It was a bit of a rush, because I only had about three hours or so (had some spare time,in between jobs), but still I wanted you to see.. <br />
<br />
]]>
	</description>
	<pubDate>Tue, 24 Apr 2007 17:38:08 +0000</pubDate>
	</item>
	<item>
	<title>Devil character</title>
	<link>http://mvdb.cgsociety.org/gallery/434420</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1164618197_small.jpg"><br><br>Created this character for a new project I'm working on. Modeled and rendered in Lightwave, the textures were done using ZBrush and Photoshop.]]>
	</description>
	<pubDate>Mon, 27 Nov 2006 09:03:20 +0000</pubDate>
	</item>
	<item>
	<title>"You've earned your stripes"</title>
	<link>http://mvdb.cgsociety.org/gallery/430308</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1163688002_small.jpg"><br><br>Concept art.<br />
<br />
This is for people who proved themselfs worthy enough, to get a VIP status/level. To bad some of those people know how good they think they really are. I think those people are clowns.]]>
	</description>
	<pubDate>Thu, 16 Nov 2006 14:40:07 +0000</pubDate>
	</item>
	<item>
	<title>'Sausage' Dog</title>
	<link>http://mvdb.cgsociety.org/gallery/424421</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1162466090_small.jpg"><br><br>Here's a new character I've done. It's a &quot;sausage dog&quot;. Modeled and rendered in Lightwave, textured in ZBrush.]]>
	</description>
	<pubDate>Thu, 02 Nov 2006 11:14:53 +0000</pubDate>
	</item>
	<item>
	<title>'Size does matter'</title>
	<link>http://mvdb.cgsociety.org/gallery/421031</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1161696809_small.jpg"><br><br>Here's another one for my portfolio.<br />
All done in photoshop CS, took about one workday.<br />
C&amp;C welcome as always..]]>
	</description>
	<pubDate>Tue, 24 Oct 2006 13:33:32 +0000</pubDate>
	</item>
	<item>
	<title>The rabbit strikes back!</title>
	<link>http://mvdb.cgsociety.org/gallery/417317</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1160988578_small.jpg"><br><br>&quot;There's nothing to be scared off folks! It's All Magic!&quot; ..as in the way to put a rabbit out of its misery, with a strike to the back of the neck.... well.. the rabbit strikes back I guess..]]>
	</description>
	<pubDate>Sat, 14 Oct 2006 15:52:42 +0000</pubDate>
	</item>
	<item>
	<title>Miss you...</title>
	<link>http://mvdb.cgsociety.org/gallery/418555</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1162191809_small.jpg"><br><br>Here's an image I did today. It's about not knowing how much you will miss somebody, until it he or she is really gone. Then you wish you could go back..]]>
	</description>
	<pubDate>Tue, 17 Oct 2006 21:01:37 +0000</pubDate>
	</item>
	<item>
	<title>Have yourself a 'GREAT WHITE' Christmas!</title>
	<link>http://mvdb.cgsociety.org/gallery/340804</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1154867536_small.jpg"><br><br>Hey,<br />
made this image for a Greeting Card company. It'll be in store at the end of this year (2006) here in the Netherlands and some other countries of Europe. I used Lightwave for modeling and photoshop for texture and final touches.. <br />
-Michael-]]>
	</description>
	<pubDate>Mon, 03 Apr 2006 09:00:42 +0000</pubDate>
	</item>
	<item>
	<title>Character design 'Matchy Matchstick'</title>
	<link>http://mvdb.cgsociety.org/gallery/407895</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1158840265_small.jpg"><br><br>SpinQuad Challenge [LMC] Matchstick character.<br />
Little contest I participated in. Create a character with no more then 400 points.. Meet 'Matchy']]>
	</description>
	<pubDate>Thu, 21 Sep 2006 12:04:26 +0000</pubDate>
	</item>
	<item>
	<title>(creature) WIP</title>
	<link>http://mvdb.cgsociety.org/gallery/397730</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1156598442_small.jpg"><br><br>Latest model I'm working on in Lightwave. ]]>
	</description>
	<pubDate>Sat, 26 Aug 2006 13:16:39 +0000</pubDate>
	</item>
	<item>
	<title>'hunted'</title>
	<link>http://mvdb.cgsociety.org/gallery/250354</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1118950255_small.jpg"><br><br>Hello,<br />
made this one for my portfolio. called this one &quot;Hunted&quot;. Been trying to create a prehistoric specie, who only had vision for movement. I know there were no submarines in those days, but had to have something to scale the fish. <br />
-Michael-<br />
]]>
	</description>
	<pubDate>Thu, 16 Jun 2005 19:31:00 +0000</pubDate>
	</item>
	<item>
	<title>Balance Your Life With Food</title>
	<link>http://mvdb.cgsociety.org/gallery/315216</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/129702/129702_1143191139_small.jpg"><br><br>'Balance Your Life with Food'<br />
Hey all,<br />
made this image for a brochure about food and life.<br />
The dog is pretty balanced in life as you can see,<br />
the sumo'wrestler' on the other hand is trying to find it, with the help of the dog ofcourse.<br />
Thank you for watching.<br />
-Michael-<br />
]]>
	</description>
	<pubDate>Thu, 02 Feb 2006 14:14:58 +0000</pubDate>
	</item>
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</rss>
